1. What are the
principle concepts of OOPS?
There
are four principle concepts upon which object oriented design and programming
rest. They are:
- Abstraction
- Polymorphism
- Inheritance
- Encapsulation
(i.e.
easily remembered as A-PIE).
2. What is Abstraction?
Abstraction
refers to the act of representing essential features without including the
background details or explanations.
3. What is Encapsulation?
Encapsulation
is a technique used for hiding the properties and behaviors of an object and
allowing outside access only as appropriate. It prevents other objects from
directly altering or accessing the properties or methods of the encapsulated
object.
4. What is the difference between abstraction and encapsulation?
- Abstraction
focuses on the outside view of an object (i.e. the interface) Encapsulation
(information hiding) prevents clients from seeing it’s inside view, where
the behavior of the abstraction is implemented.
- Abstraction
solves the problem in the design side while Encapsulation is the
Implementation.
- Encapsulation
is the deliverables of Abstraction. Encapsulation barely talks about
grouping up your abstraction to suit the developer needs.
5. What is Inheritance?
- Inheritance
is the process by which objects of one class acquire the properties of
objects of another class.
- A
class that is inherited is called a superclass.
- The
class that does the inheriting is called a subclass.
- Inheritance
is done by using the keyword extends.
- The
two most common reasons to use inheritance are:
- To promote code reuse
- To use polymorphism
6. What is Polymorphism?
Polymorphism
is briefly described as "one interface, many implementations."
Polymorphism is a characteristic of being able to assign a different meaning or
usage to something in different contexts - specifically, to allow an entity
such as a variable, a function, or an object to have more than one form.
7. How does Java implement polymorphism?
(Inheritance,
Overloading and Overriding are used to achieve Polymorphism in java).
Polymorphism manifests itself in Java in the form of multiple methods having the same name.
Polymorphism manifests itself in Java in the form of multiple methods having the same name.
- In
some cases, multiple methods have the same name, but different formal
argument lists (overloaded methods).
- In
other cases, multiple methods have the same name, same return type, and
same formal argument list (overridden methods).
8. Explain the different forms of
Polymorphism.
There
are two types of polymorphism one is Compile time polymorphism and the
other is run time polymorphism. Compile time polymorphism is method
overloading. Runtime time polymorphism is done using inheritance and
interface.
Note: From a practical programming viewpoint, polymorphism manifests itself in three distinct forms in Java:
Note: From a practical programming viewpoint, polymorphism manifests itself in three distinct forms in Java:
- Method
overloading
- Method
overriding through inheritance
- Method overriding through the Java interface
9. What is runtime polymorphism or dynamic method dispatch?
In
Java, runtime polymorphism or dynamic method dispatch is a process in which a
call to an overridden method is resolved at runtime rather than at
compile-time. In this process, an overridden method is called through the
reference variable of a superclass. The determination of the method to be
called is based on the object being referred to by the reference variable.
10. What is Dynamic Binding?
Binding
refers to the linking of a procedure call to the code to be executed in
response to the call. Dynamic binding (also known as late binding) means that
the code associated with a given procedure call is not known until the time of
the call at run-time. It is associated with polymorphism and inheritance.
11. What is method overloading?
Method
Overloading means to have two or more methods with same name in the same class
with different arguments. The benefit of method overloading is that it allows
you to implement methods that support the same semantic operation but differ by
argument number or type.
Note:
Note:
- Overloaded
methods MUST change the argument list
- Overloaded
methods CAN change the return type
- Overloaded
methods CAN change the access modifier
- Overloaded
methods CAN declare new or broader checked exceptions
- A
method can be overloaded in the same class or in a subclass
12. What is method overriding?
Method
overriding occurs when sub class declares a method that has the same type
arguments as a method declared by one of its superclass. The key benefit of
overriding is the ability to define behavior that’s specific to a particular
subclass type.
Note:
Note:
- The
overriding method cannot have a more restrictive access modifier than the
method being overridden (Ex: You can’t override a method marked public and
make it protected).
- You
cannot override a method marked final
- You
cannot override a method marked static
13. What are the differences between method overloading and method
overriding?
Overloaded Method
|
Overridden Method
|
|
Arguments
|
Must change
|
Must not change
|
Return type
|
Can change
|
Can’t change except for covariant returns
|
Exceptions
|
Can change
|
Can reduce or eliminate. Must not throw new or
broader checked exceptions
|
Access
|
Can change
|
Must not make more restrictive (can be less restrictive)
|
Invocation
|
Reference type determines which overloaded
version is selected. Happens at compile time.
|
Object type determines which method is
selected. Happens at runtime.
|
14. Can overloaded methods be override too?
Yes,
derived classes still can override the overloaded methods. Polymorphism can
still happen. Compiler will not binding the method calls since it is
overloaded, because it might be overridden now or in the future.
15. Is it possible to override the main method?
NO,
because main is a static method. A static method can't be overridden in Java.
16. How to invoke a superclass version of an Overridden method?
To
invoke a superclass method that has been overridden in a subclass, you must
either call the method directly through a superclass instance, or use the super
prefix in the subclass itself. From the point of the view of the subclass, the
super prefix provides an explicit reference to the superclass' implementation
of the method.
// From subclass
super.overriddenMethod();
17. What is super?
super
is a keyword which is used to access the method or member variables from the
superclass. If a method hides one of the member variables in its superclass,
the method can refer to the hidden variable through the use of the super
keyword. In the same way, if a method overrides one of the methods in its
superclass, the method can invoke the overridden method through the use of the
super keyword.
Note:
Note:
- You
can only go back one level.
- In
the constructor, if you use super(), it must be the very first code, and
you cannot access any this.xxx variables or methods to compute its
parameters.
18. How do you prevent a method from being overridden?
To
prevent a specific method from being overridden in a subclass, use the final
modifier on the method declaration, which means "this is the final
implementation of this method", the end of its inheritance hierarchy.
public final void exampleMethod() {
// Method statements
}
// Method statements
}
19. What is an Interface?
An
interface is a description of a set of methods that conforming implementing
classes must have.
Note:
Note:
- You
can’t mark an interface as final.
- Interface
variables must be static.
- An
Interface cannot extend anything but another interfaces.
20. Can
we instantiate an interface?
You
can’t instantiate an interface directly, but you can instantiate a class that
implements an interface.
21. Can we create
an object for an interface?
Yes,
it is always necessary to create an object implementation for an interface.
Interfaces cannot be instantiated in their own right, so you must write a class
that implements the interface and fulfill all the methods defined in it.
22. Do interfaces have member variables?
Interfaces
may have member variables, but these are implicitly public, static, and final-
in other words, interfaces can declare only constants, not instance variables
that are available to all implementations and may be used as key references for
method arguments for example.
23. What modifiers are allowed for methods in an Interface?
Only
public and abstract modifiers are allowed for methods in interfaces.
24. What is a marker interface?
Marker
interfaces are those which do not declare any required methods, but signify
their compatibility with certain operations. The java.io.Serializable interface
and Cloneable are typical marker interfaces. These do not contain any methods,
but classes must implement this interface in order to be serialized and
de-serialized.
25. What is an abstract class?
Abstract
classes are classes that contain one or more abstract methods. An abstract
method is a method that is declared, but contains no implementation.
Note:
Note:
- If
even a single method is abstract, the whole class must be declared
abstract.
- Abstract
classes may not be instantiated, and require subclasses to provide
implementations for the abstract methods.
- You
can’t mark a class as both abstract and final.
26. Can we instantiate an abstract
class?
An
abstract class can never be instantiated. Its sole purpose is to be extended
(subclassed).
27. What are the differences between Interface and Abstract class?
Abstract Class
|
Interfaces
|
An abstract class can provide complete, default
code and/or just the details that have to be overridden.
|
An interface cannot provide any code at
all,just the signature.
|
In case of abstract class, a class may extend
only one abstract class.
|
A Class may implement several interfaces.
|
An abstract class can have non-abstract
methods.
|
All methods of an Interface are abstract.
|
An abstract class can have instance variables.
|
An Interface cannot have instance variables.
|
An abstract class can have any visibility:
public, private, protected.
|
An Interface visibility must be public (or)
none.
|
If we add a new method to an abstract class
then we have the option of providing default implementation and therefore all
the existing code might work properly.
|
If we add a new method to an Interface then we
have to track down all the implementations of the interface and define implementation
for the new method.
|
An abstract class can contain constructors.
|
An Interface cannot contain constructors.
|
Abstract classes are fast.
|
Interfaces are slow as it requires extra
indirection to find corresponding method in the actual class.
|
28. When should I use abstract classes and when should I use interfaces?
Use Interfaces when…
- You
see that something in your design will change frequently.
- If
various implementations only share method signatures then it is better to
use Interfaces.
- you
need some classes to use some methods which you don't want to be included
in the class, then you go for the interface, which makes it easy to just
implement and make use of the methods defined in the interface.
Use Abstract Class when…
- If
various implementations are of the same kind and use common behavior or
status then abstract class is better to use.
- When
you want to provide a generalized form of abstraction and leave the
implementation task with the inheriting subclass.
- Abstract
classes are an excellent way to create planned inheritance hierarchies.
They're also a good choice for nonleaf classes in class hierarchies.
29. When you declare a method as abstract, can other nonabstract
methods access it?
Yes,
other nonabstract methods can access a method that you declare as abstract.
30. Can there be an abstract class with no abstract methods in it?
Yes,
there can be an abstract class without abstract methods.
31. What is Constructor?
- A
constructor is a special method whose task is to initialize the object of its
class.
- It
is special because its name is the same as the class name.
- They
do not have return types, not even void and therefore they cannot
return values.
- They
cannot be inherited, though a derived class can call the base class
constructor.
- Constructor
is invoked whenever an object of its associated class is created.
32. How does the Java default constructor be provided?
If
a class defined by the code does not have any constructor, compiler will
automatically provide one no-parameter-constructor (default-constructor) for
the class in the byte code. The access modifier (public/private/etc.) of the
default constructor is the same as the class itself.
33. Can constructor be inherited?
No,
constructor cannot be inherited, though a derived class can call the base class
constructor.
34. What are the differences between Contructors and Methods?
Constructors
|
Methods
|
|
Purpose
|
Create an instance of a class
|
Group Java statements
|
Modifiers
|
Cannot be abstract, final, native, static,
or synchronized
|
Can be abstract, final, native, static,
or synchronized
|
Return Type
|
No return type, not even void
|
void or a valid return type
|
Name
|
Same name as the class (first letter is
capitalized by convention) -- usually a noun
|
Any name except the class. Method names begin
with a lowercase letter by convention -- usually the name of an action
|
this
|
Refers to another constructor in the same
class. If used, it must be the first line of the constructor
|
Refers to an instance of the owning class.
Cannot be used by static methods.
|
super
|
Calls the constructor of the parent class. If
used, must be the first line of the constructor
|
Calls an overridden method in the parent class
|
Inheritance
|
Constructors are not inherited
|
Methods are inherited
|
35. How are this() and super() used with constructors?
- Constructors
use this to refer to another constructor in the same class with a
different parameter list.
- Constructors
use super to invoke the superclass's constructor. If a constructor
uses super, it must use it in the first line; otherwise, the
compiler will complain.
36. What are the
differences between Class Methods and Instance Methods?
Class Methods
|
Instance Methods
|
Class methods are methods which are declared as
static. The method can be called without creating an instance of the class
|
Instance methods on the other hand require an
instance of the class to exist before they can be called, so an instance of a
class needs to be created by using the new keyword.
Instance methods operate on specific instances of classes. |
Class methods can only operate on class members
and not on instance members as class methods are unaware of instance members.
|
Instance methods of the class can also not be
called from within a class method unless they are being called on an instance
of that class.
|
Class methods are methods which are declared as
static. The method can be called without creating an instance of the
class.
|
Instance methods are not declared as static.
|
37. How are this() and super() used with constructors?
- Constructors
use this to refer to another constructor in the same class with a
different parameter list.
- Constructors
use super to invoke the superclass's constructor. If a constructor
uses super, it must use it in the first line; otherwise, the compiler will
complain.
38. What are Access Specifiers?
One
of the techniques in object-oriented programming is encapsulation. It
concerns the hiding of data in a class and making this class available only
through methods. Java allows you to control access to classes, methods, and
fields via so-called access specifiers..
39. What are Access Specifiers available in Java?
Java
offers four access specifiers, listed below in decreasing accessibility:
- Public-
public classes, methods, and fields can be accessed from
everywhere.
- Protected-
protected methods and fields can only be accessed within the same
class to which the methods and fields belong, within its subclasses, and
within classes of the same package.
- Default(no
specifier)- If you do not set access to specific
level, then such a class, method, or field will be accessible from inside
the same package to which the class, method, or field belongs, but not
from outside this package.
- Private-
private methods and fields can only be accessed within the same
class to which the methods and fields belong. private methods and
fields are not visible within subclasses and are not inherited by
subclasses.
Situation
|
public
|
protected
|
default
|
private
|
Accessible to class
from same package? |
yes
|
yes
|
yes
|
no
|
Accessible to class
from different package? |
yes
|
no, unless
it is a subclass
|
no
|
no
|
40. What is final modifier?
The final modifier
keyword makes that the programmer cannot change the value anymore. The actual
meaning depends on whether it is applied to a class, a variable, or a method.
- final
Classes- A final class cannot have
subclasses.
- final
Variables- A final variable cannot be changed
once it is initialized.
- final
Methods- A final method cannot be
overridden by subclasses.
41. What are the
uses of final method?
There
are two reasons for marking a method as final:
- Disallowing
subclasses to change the meaning of the method.
- Increasing efficiency by allowing the compiler to turn calls to the method into inline Java code.
42. What is static block?
Static
block which exactly executed exactly once when the class is first loaded into
JVM. Before going to the main method the static block will execute.
43. What are static variables?
Variables
that have only one copy per class are known as static variables. They are not
attached to a particular instance of a class but rather belong to a class as a
whole. They are declared by using the static keyword as a modifier.
static
type varIdentifier;
where,
the name of the variable is varIdentifier and its data type is specified by
type.
Note: Static variables that are not explicitly initialized in the code are automatically initialized with a default value. The default value depends on the data type of the variables.
Note: Static variables that are not explicitly initialized in the code are automatically initialized with a default value. The default value depends on the data type of the variables.
44. What is the difference between static and non-static variables?
A
static variable is associated with the class as a whole rather than with
specific instances of a class. Non-static variables take on unique values with
each object instance.
45. What are static
methods?
Methods
declared with the keyword static as modifier are called static methods or class
methods. They are so called because they affect a class as a whole, not a
particular instance of the class. Static methods are always invoked without
reference to a particular instance of a class.
Note:The use of a static method suffers from the following restrictions:
Note:The use of a static method suffers from the following restrictions:
- A
static method can only call other static methods.
- A
static method must only access static data.
- A
static method cannot reference to the current object using keywords
super or this.
46. What is an
Iterator ?
- The
Iterator interface is used to step through the elements of a Collection.
- Iterators
let you process each element of a Collection.
- Iterators
are a generic way to go through all the elements of
a Collection no matter how it is organized.
- Iterator
is an Interface implemented a different way for
every Collection.
47. How do you traverse through a collection using its Iterator?
To
use an iterator to traverse through the contents of a collection, follow these
steps:
- Obtain
an iterator to the start of the collection by calling the collection̢۪s iterator()
method.
- Set
up a loop that makes a call to hasNext(). Have the loop
iterate as long as hasNext() returns true.
- Within
the loop, obtain each element by calling next().
48.How do you remove elements during Iteration?
Iterator
also has a method remove() when remove is called, the current
element in the iteration is deleted.
49.What is the difference between Enumeration and Iterator?
Enumeration
|
Iterator
|
Enumeration doesn't have a remove() method
|
Iterator has a remove() method
|
Enumeration acts as Read-only interface,
because it has the methods only to traverse and fetch the objects
|
Can be abstract, final, native, static,
or synchronized
|
Note: So Enumeration is
used whenever we want to make Collection objects as Read-only.
50.How
is ListIterator?
ListIterator is just like Iterator,
except it allows us to access the collection in either the forward or backward
direction and lets us modify an element
51.What is the List interface?
- The
List interface provides support for ordered collections of objects.
- Lists
may contain duplicate elements.
52.What are the main implementations of the List interface ?
The
main implementations of the List interface are as follows :
- ArrayList
: Resizable-array implementation of the List interface. The best
all-around implementation of the List interface.
- Vector
: Synchronized resizable-array implementation of the List interface with
additional "legacy methods."
- LinkedList
: Doubly-linked list implementation of the List interface. May provide
better performance than the ArrayList implementation if elements are
frequently inserted or deleted within the list. Useful for queues and
double-ended queues (deques).
53.What are the advantages of ArrayList over arrays ?
Some
of the advantages ArrayList has over arrays are:
- It
can grow dynamically
- It
provides more powerful insertion and search mechanisms than arrays.
54.Difference between ArrayList and Vector ?
ArrayList
|
Vector
|
ArrayList is NOT synchronized by
default.
|
Vector List is synchronized by default.
|
ArrayList can use only Iterator to access the
elements.
|
Vector list can use Iterator and Enumeration
Interface to access the elements.
|
The ArrayList increases its array size by 50
percent if it runs out of room.
|
A Vector defaults to doubling the size of its
array if it runs out of room
|
ArrayList has no default size.
|
While vector has a default size of 10.
|
55.How
to obtain Array from an ArrayList ?
Array
can be obtained from an ArrayList using toArray() method on
ArrayList.
List arrayList = new ArrayList();
arrayList.add(…
arrayList.add(…
Object a[] = arrayList.toArray();
56.Why insertion and deletion in ArrayList is slow compared to LinkedList ?
- ArrayList
internally uses and array to store the
elements, when that array gets filled by inserting elements a new array of
roughly 1.5 times the size of the original array is created and all the
data of old array is copied to new array.
- During
deletion, all elements present in the array after the deleted elements
have to be moved one step back to fill the space created by deletion. In
linked list data is stored in nodes that have reference to the previous
node and the next node so adding element is simple as creating the node an
updating the next pointer on the last node and the previous pointer on the
new node. Deletion in linked list is fast because it involves only
updating the next pointer in the node before the deleted node and
updating the previous pointer in the node after the deleted node.
57.
Why are Iterators returned by ArrayList called Fail Fast ?
Because,
if list is structurally modified at any time after the iterator is created, in
any way except through the iterator's own remove or add methods, the iterator
will throw a ConcurrentModificationException. Thus, in the face of concurrent
modification, the iterator fails quickly and cleanly, rather than risking
arbitrary, non-deterministic behavior at an undetermined time in the future.
58. How do you decide when to use ArrayList and When to use LinkedList?
If
you need to support random access, without inserting or removing elements from
any place other than the end, then ArrayList offers the optimal collection. If,
however, you need to frequently add and remove elements from the middle of the
list and only access the list elements sequentially, then LinkedList offers the
better implementation.
59.
What is the Set interface ?
- The
Set interface provides methods for accessing the elements of a finite
mathematical set
- Sets
do not allow duplicate elements
- Contains
no methods other than those inherited from Collection
- It
adds the restriction that duplicate elements are prohibited
- Two
Set objects are equal if they contain the same elements
60.
What are the main Implementations of the Set interface ?
The
main implementations of the List interface are as follows:
- HashSet
- TreeSet
- LinkedHashSet
- EnumSet
61.What
is a HashSet ?
- A
HashSet is an unsorted, unordered Set.
- It
uses the hashcode of the object being inserted (so the more efficient your
hashcode() implementation the better access performance you’ll get).
- Use
this class when you want a collection with no duplicates and you don’t
care about order when you iterate through it.
62.What
is a TreeSet ?
TreeSet
is a Set implementation that keeps the elements in sorted order. The elements
are sorted according to the natural order of elements or by the comparator
provided at creation time.
63.What is an EnumSet ?
An
EnumSet is a specialized set for use with enum types, all of the elements in
the EnumSet type that is specified, explicitly or implicitly, when the set is
created.
64. Difference between HashSet and TreeSet ?
HashSet
|
TreeSet
|
HashSet is under set interface i.e. it does
not guarantee for either sorted order or sequence order.
|
TreeSet is under set i.e. it provides elements
in a sorted order (acceding order).
|
We can add any type of elements to hash set.
|
We can add only similar types
of elements to tree set. |
65.What is a Map ?
- A
map is an object that stores associations between keys and values
(key/value pairs).
- Given
a key, you can find its value. Both keys and values are
objects.
- The
keys must be unique, but the values may be duplicated.
- Some
maps can accept a null key and null values, others cannot.
66.What are the main Implementations of the Map interface ?
The
main implementations of the List interface are as follows:
- HashMap
- HashTable
- TreeMap
- EnumMap
67.What is a TreeMap ?
TreeMap
actually implements the SortedMap interface which extends the Map interface. In
a TreeMap the data will be sorted in ascending order of keys according to the
natural order for the key's class, or by the comparator provided at creation
time. TreeMap is based on the Red-Black tree data structure.
68.How do you decide when to use HashMap and when to use TreeMap ?
For
inserting, deleting, and locating elements in a Map, the HashMap offers the
best alternative. If, however, you need to traverse the keys in a sorted order,
then TreeMap is your better alternative. Depending upon the size of your
collection, it may be faster to add elements to a HashMap, then convert the map
to a TreeMap for sorted key traversal.
69.Difference between HashMap and Hashtable ?
HashMap
|
Hashtable
|
HashMap lets you have null values as well as
one null key.
|
HashTable does not allows null values as
key and value.
|
The iterator in the HashMap is fail-safe (If
you change the map while iterating, you’ll know).
|
The enumerator for the Hashtable is not
fail-safe.
|
HashMap is unsynchronized.
|
Hashtable is synchronized.
|
Note: Only one NULL is
allowed as a key in HashMap. HashMap does not allow multiple keys to be NULL.
Nevertheless, it can have multiple NULL values.
70.How does a Hashtable internally maintain the key-value pairs?
TreeMap
actually implements the SortedMap interface which extends the Map interface. In
a TreeMap the data will be sorted in ascending order of keys according to the
natural order for the key's class, or by the comparator provided at creation
time. TreeMap is based on the Red-Black tree data structure.
71.What
Are the different Collection Views That Maps Provide?
Maps
Provide Three Collection Views.
- Key
Set - allow a map's contents to be viewed as a
set of keys.
- Values
Collection - allow a map's contents to be
viewed as a set of values.
- Entry
Set - allow a map's contents to be viewed as a
set of key-value mappings.
72.What is a KeySet View ?
KeySet
is a set returned by the keySet() method of the Map Interface, It
is a set that contains all the keys present in the Map.
73.What is a Values Collection View ?
Values
Collection View is a collection returned by the values() method
of the Map Interface, It contains all the objects present as values in the map.
74.What is an EntrySet View ?
Entry
Set view is a set that is returned by the entrySet() method in
the map and contains Objects of type Map. Entry each of which has both Key and
Value.
75.How do you sort an ArrayList (or any list) of user-defined objects ?
Create
an implementation of the java.lang.Comparable interface that knows how
to order your objects and pass it to java.util.Collections.sort(List,
Comparator).
76.What is the Comparable interface ?
The
Comparable interface is used to sort collections and arrays of objects using
the Collections.sort() and java.utils.Arrays.sort() methods
respectively. The objects of the class implementing the Comparable interface
can be ordered.
The
Comparable interface in the generic form is written as follows:
interface Comparable<T>
where T is the name of the type parameter.
All classes implementing the Comparable interface must implement the compareTo() method that has the return type as an integer. The signature of the compareTo() method is as follows:
All classes implementing the Comparable interface must implement the compareTo() method that has the return type as an integer. The signature of the compareTo() method is as follows:
int i = object1.compareTo(object2)
- If
object1 < object2: The value of i returned will be negative.
- If
object1 > object2: The value of i returned will be positive.
- If
object1 = object2: The value of i returned will be zero.
77. What are the differences between the Comparable and Comparator
interfaces ?
Comparable
|
Comparator
|
It uses the compareTo() method.
int objectOne.compareTo(objectTwo).
|
It uses the compare() method.
int compare(ObjOne, ObjTwo) |
It is necessary to modify the class whose
instance is going to be sorted.
|
A separate class can be created in order to
sort the instances.
|
Only one sort sequence can be created.
|
Many sort sequences can be created.
|
It is frequently used by the API classes.
|
It used by third-party classes to sort
instances.
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